These are assets created during a game production class where we as artists where teamed up with designers who had been working on creating a game over the passed few months. We were asked to create pieces of environment to fit a color scheme to match the game and style. Some of these assets are texture painted, while others were PBR based materials. I created all of these using the Substance Designer workflow, and the individual assets such as the forklifts and soldering tool were painted inside of Substance Painter. I will soon add a screenshot of the Main menu UI when it is finished.
Forklife GamePlay